How to use the assets
frema assets download without sign-up and are ready to use as-is. Here is how to pick a format and size, and how to drop them into real projects.
1. Pick a format and size
Check formats, dimensions, transparency and content bounds in the file specifications. Compare the actual PNG and WebP images at your target size. A large original is not necessarily ideal for a small button.
2. Use on a website
Place an image or use it as a CSS background. Pattern and texture pages provide repeat, density and text previews, plus CSS examples. Check seams and readability with your actual background color and display size before integrating.
3. Use in game development
Import images such as PNGs into your game tools. Check transparency, edges and margins for each asset. Icon pages offer actual-size button and menu previews. UI pages let you combine panels, frames, banners and buttons with text.
4. Edit them freely
Recolor, crop, combine. All of it is fine. You can publish and sell the results, and nothing needs to link back to frema.
5. About credit
No credit is required. You do not need to list frema in game credits or a site footer. You are welcome to, but it is never required.
Find assets
Browse by category, color or keyword.